Maschev Colonies

The Maschev Colony is a large settlement located in the Far North. This colony was first established 200 years ago as a source of lumber and minerals for the city of Sidon and neighboring towns and villages and its purpose still remains the same. Over the years, there has been more of an explosion of over useful occupations such as horse and dog breeding, smithing and steelworking, leatherworking, brewing, and the like. However, since the soil up here is not fertile, growing is very difficult and therefore, the colony rely on a shipment of crops from down south. Think of it as a very large outpost in the Yukon.

With a popution of around 18,000 people and growing, the colony is large and constantly alive. People live here are hard as nails and use to a harsh cold climate and only a month of warmth and grass. Working here is also dangerous, especially for lumberjacks and miners, where there are no regulations to speak of and it's mostly self controlled groups that barter their lumber off to buyers at the markets. For miners, they usually work under a company that cares little about their wellbeing and mostly about how much coal and iron they harvest from the mineral rich tunnels.

The people here are somewhat Russian with their strong tendency to drink and look aggressive. Drinking at bars is a common past time and gambling, hunting, and dog fighting are also popular amongst the people. Markets, general stores, and inns are common here and the colony makes a very common rest stop for adventurers, bandits, and the like. The underground Blackmarket is also popular here and although it's existence is kept under the noses of the Guard, many know about it. In order to find blackmarket vendors, however, one would have to ask around and most likely bribe. Contraband goods such as exotic animals, animal pelts, certain types of alcohol, weapons, relics, etc. can be found at blackmarket vendors and they don't leave their items in the open or sell them cheaply.

Primitive forms of electricity and heat run up and down the colony's main streets and is in the many of the stores, bars and homes. It makes living in the colonies a bit more...livable. Radio signals, although poor, also exist up here, so listening to broadcasts from Sidon is often part of a morning and nighttime routine.

Recently, the people here have began to mumble of werewolf attacks, but their records have been scorned and treated as a drunkard's tale.